Professional Game Designer Stanislav Costiuc (Watch Dogs Legion, Trials Rising) keeps dissecting the Harry Potter games, this time going through the GBA version of Harry Potter and the Philosopher’s Stone (known as Harry Potter and the Sorcerer’s Stone in the US). It is a game that looks very nice on screenshots, but didn’t gain much of a following. What could be the reason? Let’s find out!

Harry Potter videos I have on the channel:
Harry Potter and the Philosopher’s Stone (PC) –
Harry Potter and the Philosopher’s Stone (PS1) –
Harry Potter and the Philosopher’s Stone (GBA) –
Harry Potter and the Philosopher’s Stone (GBC) –
Harry Potter and the Chamber of Secrets (PC) –
Harry Potter and the Chamber of Secrets (PS2/XB/GC) –
Harry Potter and the Chamber of Secrets (PS1) –
Harry Potter and the Chamber of Secrets (GBA) –
Harry Potter and the Chamber of Secrets (GBC) –
Harry Potter and the Philosopher’s Stone (PS2/XB/GC) –
Harry Potter and the Prisoner of Azkaban (PC) –
Harry Potter and the Prisoner of Azkaban (PS2/XB/GC) –
Harry Potter and the Prisoner of Azkaban (GBA) –
Harry Potter and the Goblet of Fire (PC/PS2/PSP/XB/GC) –
Harry Potter and the Order of the Phoenix (PC/PS2/PS3/PSP/X360/Wii) –
Harry Potter and the Half-Blood Prince (PC/PS2/PS3/X360/Wii) –
Harry Potter and the Deathly Hallows: Part 1 (PC/PS3/X360/Wii) –
Harry Potter and the Deathly Hallows: Part 2 (PC/PS3/X360/Wii) –
Harry Potter: Hogwarts Mystery –

Want more Harry Potter videos? Check out the playlist here:

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00:00 – Introduction
01:05 – Design – Exploration & Levels
03:27 – Design – Gameplay Mechanics
08:19 – Context
12:09 – Aesthetics
14:55 – Cohesion
16:30 – Emotions
17:16 – Stasocritic Rating

#harrypotter #gamedesign #gamereview