By Professional Game Designer Stanislav Costiuc (Watch Dogs Legion, Trials Rising), with 10+ years of AAA, AA, and mobile development experience.

The Legend of Zelda: A Link to the Past Review:

The Legend of Zelda: Link’s Awakening Review:

The Legend of Zelda videos on the channel:
The Legend of Zelda –
Zelda II: The Adventure of Link –
The Legend of Zelda: A Link to the Past –
The Legend of Zelda: Link’s Awakening –
The Legend of Zelda: Ocarina of Time –

Want more The Legend of Zelda videos? Check out the playlist here:

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00:00:00 – Introduction
00:04:45 – Design – Item & Interaction Inconsistencies
00:07:55 – Design – Item Expectations vs Reality
00:11:47 – Design – Structure & Novelty
00:16:37 – Design – Flow Issues
00:22:52 – Design – Child Link Dungeons
00:26:28 – Design – Adult Link Dungeons
00:31:44 – Design – Water Temple
00:35:24 – Design – Atmosphere vs. Game Design
00:40:17 – Context – Action Contextualization
00:45:10 – Context – World Fabric
00:48:53 – Aesthetics
00:53:46 – Cohesion
01:01:01 – Emotions
01:05:49 – Stasocritic Score

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