Clash for Android

1 year ago 40

A idiosyncratic interface of clash which is simply a rule-based web tunnel.

Feature:
* Local HTTP/HTTPS/SOCKS server with/without authentication
* VMess, Shadowsocks, Trojan (experimental), Snell protocol enactment for distant connections. UDP is supported.
* Built-in DNS server that aims to minimize DNS contamination attacks, supports DoH/DoT upstream. Fake IP is besides supported.
* Rules based disconnected domains, GEOIP, IP CIDR oregon ports to guardant packets to antithetic proxy
* Remote groups let users to instrumentality almighty rules. Supports automatic fallback, load balancing oregon car prime proxy based disconnected latency
* Remote providers, allowing users to get proxy/rule lists remotely alternatively of hardcoding successful config

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