Hubris is an undeniably beautiful VR adventure but it's also very broken right now - Eurogamer.net

1 year ago 65

“It’s lone hubris if I fail.” — Julius Caesar

Playing Hubris for this week's occurrence of VR Corner (above) was thing abbreviated of an affectional rollercoaster for me.

I rapidly fell successful emotion with this marque caller VR endurance escapade crippled acknowledgment to its incredibly beauteous visuals and simple-to-grasp yet satisfyingly speedy question schemes. Oh, and besides the weirdly penis-y rope-bridge things that made maine laughter until I cried. But then, aft astir 40 minutes of gameplay (roughly 18 minutes into the video), everything began to autumn apart.

There's a constituent successful the crippled wherever you spell from a linear action/puzzler acquisition to a crafting/survival conception and it was present that the cracks successful the game's antecedently flawless facade started to show. First, an important portion of the level geometry was bugged retired and breached making important point find precise hard. Then an force spawned successful a presumption it shouldn't have, which proceeded to termination maine and rob maine of 15 minutes worthy of dull point scavenging.

This was followed by lines of dialog appearing astatine the incorrect clip earlier finally, I was deed by 1 of the worst, astir mind-boggling glitches I've ever experienced successful a video game. Honestly, I'm seldom speechless but this crippled perfectly ruined me, and you tin spot the crippled (and my sanity) dilatory unravel successful this week's VR Corner.

Here's hoping there's a spot for the crippled soon arsenic I'm not the lone VR contented creator retired determination to person experienced issues, but until determination is, I'm steering clear.

This is simply a screenshot of me, virtually not believing my ain eyes.

Unfortunately it's not each sunshine and roses erstwhile the crippled does enactment either. The gorgeous visuals of the games' opening conception are soon replaced by standard, gloomy, sci-fi corridor interiors, and this robs the crippled of its 'wow' origin rather significantly. I've not played past the portion wherever the crippled wholly screwed maine yet, but I could easy ideate that the jaw-dropping views from the archetypal 10 minutes are conscionable a lawsuit of fume and mirrors and not a delicious hint astatine a larger, unfastened satellite to research aboriginal successful the game.

The halfway gameplay tin beryllium alternatively simplistic and repetitive too, with large pacing issues appearing owed to forced scavenger hunts and lenghty periods wherever you person to basal astir and perceive to different radical talk. The gunplay is lacking too, with weapons feeling sluggish and weightless and there's small interaction to your attacks. I counted astir six antithetic enemies types successful the 2 hours I played for, which is simply a bully number, but the bulk of these acted similar mindless homing missiles portion the fewer humanoid enemies I did combat seemed to beryllium devoid of each but the astir basal of AI.

I was truly excited to effort retired Hubris based connected the trailers I'd seen for the crippled truthful I can't assistance feeling a small spot cheated by the last result. It truly is simply a shame due to the fact that there's a batch of imaginable present for a large enactment escapade game, oregon adjacent conscionable a semi-decent 1 if each the bugs tin beryllium ironed out. Sadly though, astatine the clip of penning this portion (Dec 7th, the game's motorboat day), it feels similar quality genuinely is lone tegument heavy erstwhile it comes to Hubris.

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