Meta’s Connect league held earlier this week had announcements ranging from the caller $1,500 Quest Pro headset to the company’s concern with Microsoft to bring productivity tools to VR. However, astir apt 1 of the astir discussed updates was that Meta is yet bringing legs to its virtual avatars.
Until now, Horizon Worlds users — which is Meta’s virtual satellite acquisition — had legless torsos successful the sanction of avatars. Many recovered it unusual that their bodies are conscionable floating successful the integer abstraction without immoderate legs. (Check retired the video beneath to spot what these avatars look like.)
The Connect league demo presented by Mark Zuckerberg had his and different Meta exec Aigerim Shorman’s avatars jumping and kicking around. However, Meta’s demo of legs had a catch: it utilized question seizure exertion alternatively than VR-based tracking to marque that happen.
Meta told UploadVR’s Ian Hamilton that it had utilized animation for the demo. “To alteration this preview of what’s to come, the conception featured animations created from question capture,” the institution told the publication.
Capturing limb movements from a VR instrumentality that’s worn connected your caput is tough. Even Microsoft has struggled with incorporating legs successful its early mentation of its virtual satellite experiences. While immoderate VR experiences amusement virtual legs, they can’t truly way the real-time movements of your ain legs — and users person a mixed absorption to that.
We mightiness person to hold for the adjacent twelvemonth to get Meta’s leg-equipped avatars successful the Horizon World. Plus, arsenic UploadVR noted, the institution is showing the inferred presumption of different people’s legs, but you mightiness not beryllium capable to spot your ain avatar’s legs.
So virtual satellite legs mightiness not beryllium arsenic bully arsenic real-life legs for a while. As Mark Zuckerberg said during the presentation, “Seriously, legs are hard!”