When Meta announced that its Horizon Worlds avatars were getting legs successful the adjacent future, we got to spot VR Mark Zuckerberg leap up and down to amusement them off. Apparently, though, what we saw wasn't a existent objection of however Meta was capable make their full-body virtual world avatars. According to UploadVR editor, Ian Hamilton, the lawsuit utilized animations that were created utilizing question capture:
For those who've been wondering astir the legs shown successful the Connect keynote (@hrafntho). Meta: "To alteration this preview of what’s to come, the conception featured animations created from question capture."
— Ian Hamilton (@hmltn) October 13, 2022
The process, which is called mocap for short, is wide utilized successful cinema and games and entails signaling the movements of a existent idiosyncratic oregon entity truthful they tin beryllium turned into machine animated graphics.
During the event, Meta said that "legs person been 1 of the astir requested features connected [its] roadmap, and it’s been a important country of [the company's] focus." Indeed, the summation of legs to Horizon's legless avatar would beryllium a noteworthy accomplishment owed to the technological constraints of the VR devices we person entree to today. VR headsets arsenic we cognize the weren't made to way legs. As Meta CTO and Reality Labs squad person Andrew Bosworth had explained to CNN Business earlier this year: "Tracking your ain legs accurately is ace hard and fundamentally not workable conscionable from a physics standpoint with existing headsets." Meta's solution to that occupation involves the usage of an artificial quality exemplary to foretell wherever the user's legs are expected to be.
We'll person to hold a spot much to spot these AI-powered VR legs successful action, though, due to the fact that Meta's full-body avatars that don't trust connected mocaps won't beryllium coming retired until 2023.