The improvement of mobile-based VR volition usher successful a caller epoch for location-based amusement (LBE). HTC VIVE and The Park Playground person partnered to bring mobile-led VR experiences to the public. So far, 75,000 users person been capable to trial retired the capabilities of the HTC VIVE Focus 3 headset crossed assorted The Park Playground venues successful Europe.
The Journey to Innovation for Location-Based Entertainment
After a nine-month investigating signifier that allowed some parties to fine-tune their merchandise proposition, HTC VIVE and The Park Playground are present giving users the accidental to bask a caller level of state and immersion successful VR environments.
Unlike accepted VR gear, which makes usage of cables and unwieldy equipment, the HTC VIVE Focus 3 is susceptible of delivering a afloat wireless VR acquisition for players. Without having to deterioration the hardware arsenic backpacks, users tin present person much state to move. The VR contented is streamed straight into the mobile device, further allowing users to bask afloat immersive and unrestricted VR experiences.
“The Park Playground has been an absorbing spouse for america since we archetypal collaborated successful 2018, due to the fact that it attracts radical of each ages with its exclusive VR adventures, not conscionable gamers and tech enthusiasts,” said Fabian Nappenbach, Director of Product Marketing astatine HTC VIVE EMEA, successful a property merchandise shared with ARPost. “The concern has besides had a affirmative interaction connected our VR merchandise development. Our probe and improvement teams person a adjacent narration . . . Their input helps tremendously to thrust the exertion and besides our LBE software.”
Aside from providing a hassle-free gaming experience, the HTC VIVE Focus 3 headset delivers stunning 5K visuals and an expansive 120-degree tract of view. Furthermore, it boasts a 90Hz refresh rate. The headset is besides designed to connection convenience to users. It has an ergonomic design, removable batteries, and an easy-to-clean magnetic look gasket.
Through the HTC VIVE VR headset and The Park Playground, users tin unlock unsocial yet accessible VR experiences that interruption down the boundaries of the integer and carnal worlds. Furthermore, this lets players of each ages bask an array of co-op and competitory games successful the aforesaid space.
Addressing the Needs of Today’s Location-Based Experiences
The location-based amusement marketplace is projected to person a compound yearly maturation complaint of 34.4% from 2021 to 2028. This important enlargement is owed successful portion to the increasing request for immersive content. Furthermore, XR technologies are viewed arsenic cardinal players successful taking location-based experiences to the adjacent level.
Location-based amusement has the imaginable to alteration however users attack not lone societal but besides affectional experiences. However, lawsuit needs and expectations successful this manufacture are ever-evolving. With the HTC VIVE Focus 3 headset and the company’s concern with The Park Playground, much users tin present entree this technology. For instance, up to 8 players per play country tin entree this caller VR experience. Plus, the exertion is being distributed to implicit 10 of The Park Playground’s locations.
Furthermore, it allows users to marque their ain choices portion playing the game, giving them the accidental to physique one-of-a-kind and memorable experiences.