Study assesses the efficacy of hands-free text selection systems for VR headsets - Tech Xplore

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Study assesses the efficacy of hands-free substance   enactment    systems for VR headsets  (a) A screenshot of the interface of the experimentation situation which was utilized for each conditions. An ‘instruction panel’ is located connected the near side, somewhat tilted towards the user. The ‘interaction panel’ is located successful the center, somewhat tilted towards the user. Its plan is based connected recommendations from anterior related work. (b) A representation of a subordinate doing the experimentation with the HTC VIVE Pro Eye headset. Credit: Meng, Xu and Liang.

Virtual world (VR) and augmented world (AR) head-mounted displays let users to acquisition integer contented successful much immersive and engaging ways. To support the users arsenic immersed successful the contented arsenic possible, machine scientists person been trying to make navigation and substance enactment interfaces that bash not necessitate the usage of their hands.

Instead of pressing buttons connected a manual controller, these interfaces would let to prime texts oregon execute commands simply by moving their heads oregon blinking their eyes. Despite the committedness of these approaches, contiguous astir head-mounted displays inactive heavy trust connected handheld controllers oregon manus and digit gestures.

Researchers astatine Xi'an Jiaotong-Liverpool University and Birmingham City University person precocious carried retired a survey aimed astatine investigating antithetic hands-free substance enactment approaches for VR and AR headsets. Their findings, published successful a insubstantial pre-published connected arXiv, item the benefits of immoderate of these approaches, peculiarly those that alteration interactions done oculus blinks.

"My radical has been engaged successful improving substance introduction for VR/AR implicit the past six years," Hai-Ning Liang, 1 of the researchers who carried retired the study, told TechXplore. "Text introduction is an important constituent successful the ecosystem of substance introduction and editing."

The caller survey by Liang and his colleagues builds connected immoderate of their erstwhile probe focusing connected hands-free substance introduction techniques for VR. In their erstwhile studies, the squad recovered that hands-free techniques could simplify idiosyncratic interactions with VR systems, making entering substance much intuitive.

"The main extremity of our enactment is to research what types of features are suitable for hands-free substance enactment successful VR," Liang explained. "In this caller study, we investigated the imaginable of hands-free substance enactment approaches successful a controlled laboratory experimentation with 24 participants utilizing a within-subjects experimentation plan (i.e., wherever the participants experienced each trial conditions)."

In their experiments, Liang and his colleagues asked participants to trial antithetic substance enactment methods portion performing a . This task mimicked what the users mightiness brushwood successful real-world settings portion utilizing VR and was divided into 3 conditions that varied based connected the magnitude of the substance presented to users (i.e., short: azygous word; medium: 2–3 lines of text; long: 6–8 lines of text).

Study assesses the efficacy of hands-free substance   enactment    systems for VR headsets  The 3 hands-free substance enactment techniques explored successful this research, grouped by 3 enactment mechanisms: (a) Dwell, (b) Eye blink, and (c) Voice. Credit: Meng, Xu and Liang.

The participants were asked to usage antithetic hands-free substance enactment methods portion successful a VR speechmaking situation that the squad had specifically created for the experiment. After they completed these tests, the participants were asked to supply feedback astir their experiences.

"Text selection, similar galore different interactions successful VR, requires a pointing mechanics for the recognition of the objects to beryllium selected anterior to interacting with them, and past different mechanics to bespeak the selection," Liang said. "In this study, we selected head-based pointing arsenic our pointing mechanism, which means the cursor volition travel the user's caput movements."

Liang and his colleagues decided to specifically measure the imaginable of 3 antithetic substance enactment methods, referred to arsenic "Dwell," "Eye blinks" and "Voice." Dwell requires users to hover the pointer connected the country wherever the substance they privation to prime is located for a circumstantial clip (e.g., 1 second).

When utilizing the Eye blinks for selection, users were asked to intentionally blink their eyes to prime a circumstantial text. Their strategy recognizes these intentional oculus blinks due to the fact that they are typically longer than earthy ones (approximately 400ms alternatively of 100–200ms).

Finally, the Voice attack required users to nutrient a dependable implicit 60db. In their experiments, the researchers asked their participants to marque a humming dependable erstwhile they wished to prime a substance fragment.

"These enactment mechanisms, including their parameters, were chosen based connected findings from the lit and a bid of aviator tests we did," Liang explained. "The findings gathered successful our experimentation erstwhile again confirmed that hands-free approaches could beryllium suitable for substance enactment successful VR. In addition, we showed that oculus blinks are a precise businesslike and utile enactment mechanics for hands-free interaction."

The caller enactment by Liang and his colleagues highlights the immense imaginable of hands-free substance enactment techniques for making VR systems much intuitive and convenient to use. In the future, their findings could animate much probe teams to make and measure blink-based techniques for substance enactment and different types of interactions.

"Our program for aboriginal probe successful this country volition beryllium to absorption connected making substance enactment adjacent much businesslike and usable and integrating it into the ecosystem for substance editing and papers instauration successful VR/AR," Liang added. "We volition besides beryllium designing substance enactment methods that tin beryllium utilized by a assortment of impaired users and exploring different approaches, including oculus regard for cursor question alternatively of caput movements."



More information: Xuanru Meng, Wenge Xu, Hai-Ning Liang, An exploration of hands-free substance enactment for virtual world head-mounted displays. arXiv:2209.06825v1 [cs.HC], arxiv.org/abs/2209.06825

Xueshi Lu et al, Exploration of Hands-free Text Entry Techniques For Virtual Reality, 2020 IEEE International Symposium connected Mixed and Augmented Reality (ISMAR) (2020). DOI: 10.1109/ISMAR50242.2020.00061

Xueshi Lu et al, iText: Hands-free Text Entry connected an Imaginary Keyboard for Augmented Reality Systems, The 34th Annual ACM Symposium connected User Interface Software and Technology (2021). DOI: 10.1145/3472749.3474788

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